Innovative technologies in the classroom
We are an educational technology company specialized in the development of educational products and services based on Augmented Reality and Virtual Reality whose objective is to make learning fun by using new technologies.
What do we do?
Our values
Team work
If you want to go fast, go alone. If you want to go far, go together.
Pasion
Do what you love, and you’ll never work another day in your life.
Creativity
If you want different results, you have to try different approaches.
Perseverance
90% of success is simply based on continuing working hard.
Commitment
Commitment is what turns a promise into reality.
Continuous learning
Invent. Creates. Take risks. Rules breaker. He makes mistakes. Have fun.
B2C
Focuses on entertainment through technologies in Augmented Reality and Virtual for ages between 5 and 18 years. Encourages the good use of technology on kids an teenagers. Educational gymkhanas, Virtual EscapeRoom, books with Augmented Reality, interactive games with Kinect, etc.
B2B
Focuses on applying Augmented Reality and Virtual solutions in schools. We have created the Skoobi platform, an online platform (SaaS) for learning through educational challenges for Primary, Secondary and Bachelor students where they can create and view content in Augmented Reality and Virtual Reality in a simple way.